Hunter

Hunter is a long-range tower with high damage and slow firerate. It is located on the left of the second row in the Basic Towers category. It is also the fourth tower in the shop.

The Hunter deals 7 damage every 1,7 seconds (not counting firing animation) and has a range value of 200. It costs 200 Money to place.

Description:

The Hunter wears a brown outfit. It has a brown-orange torso, and dark brown legs. It has no sleeves at all and uses the normal skin color of World Defenders. It also wears small, dark brown cap and wields a large rifle-like weapon of unknown model.

Tactics:

The Hunter can be used as a support tower gor early-mid game, when your front lines try to deal with the zombies you can have a hunter or two in the back that randomly eliminate an Enemy every once in a while. The Hunter can also be useful to help weakening bosses. The point Hunter really excells in is it's ability to demolish Shocked. It deals just the right amount of damage to one-shot them and the large range alows it to target the Shocked for a long time.

Trivia:

- Hunter is the first tower to have a range value that is higher than 125.

- The Hunter can be used as early-game defense, but there are much better alternatives like Mercenary, Soldier, Cowboy and more.

- Hunter is one of the least cost-efficient towers in the game.

- People suggest that the Hunter should have a head-shot ability.